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Cowtown Showdown Senior Men’s - 2026 Tournament Rules 

COWTOWN SHOWDOWN
A three (3) day Senior men’s Tournament
Tournament Fee: $95 Canadian per player.
Roster size minimum 13 players and maximum of 23 players
Game roster: 20 total, 18 runners and 2 goalies per game.
5 game guaranteed
Games consist of a five (5) minute warmup
Three (3) 12-minute run time periods
Two (2) minute break in between
New game starting every fifty (50) minutes
Day 1: Thursday 2 games
Day 2: Friday 2 or 3 games
Day 3: Saturday 1 to 2 games

 

Tournament Information Breakdown


World Lacrosse rules will be used.
Sticks: No traditional player sticks allowed, except for goalies.
Penalties: a minor penalty 1 minute, a major penalty 3 mins (if two goals are
scored on the team penalized with a major penalty, the penalized player is
released immediately); players who are serving a penalty must remain in the
penalty box between periods and during time-outs.
Time-outs: each team shall be allowed a maximum of two 30 sec. time-out per
game but only 1 per period.
During the round robin: In case of a tie score each team is awarded 1 point for
the tie and 1 point for each period that they have won.

Overtime will take place in Medal games only. In Overtime, there will be 5-five-
minute sudden death run time periods with 1 minute breaks between periods.
The first team to score will win. Teams will not switch ends from the end of
regulation into overtime or between overtime periods.
Teams will be allowed one (1) more time out in the overtime periods.
Final standing tie breaker rules:
In the event of a tie in point standings in a competition, final standings shall be
determined as follows: If two teams are tied, if the teams played each other, then
the team with the higher number of points in the game or games between the
two teams' advances. If a tie still exists, the goal average formula listed below will
be used.
If three or more teams are tied, and if one team has defeated the other teams
with which it is tied after round robin play, that team shall advance. Otherwise
GOAL AVERAGE FORMULA: Only the goals scored in games between the tied
teams are used in the goal average formula for tie breaking. Team with the
highest ratio advances.
Otherwise, GOALS AVERAGE FORMULA: Using goals for and against in all games
played by the tied
teams. GOALS FOR ÷ (GOALS FOR + GOALS AGAINST). The formula is applied once
to rank all tied teams. If a tie still exists, the team with the least penalty minutes
based on all games played will advance.
Net size: 4’ in height and 4’6” wide
Floor size: Approximately 210’ long and 85’wide

 

Tournament Rules

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  1. The tournament is a non-sanctioned tournament.

  2. This is a ZERO TOLERANCE tournament. Abuse of any kind will not be tolerated. Teams, coaches, players, families, or spectators can be ejected from the tournament if they are found to have violated the ALA Code of Conduct. We take player, coach, official, volunteer, facility staff, and spectators safety very seriously.

  3. The intent of this tournament is to provide a fun atmosphere for players, coaches and officials. 

  4. ALL teams are to provide their own first aid to players (ice, bandages, tensor, etc) the tournament cannot guarantee the facility will have ice/first aid on hand. There will be a trainer on site for players to use at their own expense. (taping of joints, legs etc…) 

  5. Each team is required to provide their own warm-up balls.                                    The tournament will supply game balls only for the games being played. 

  6. Rosters need to be submitted two weeks prior to the start of the tournament. Any changes to the team roster must be provided to the Tournament Coordinator ASAP and PRIOR to start of each game. No changes will be allowed after the game has started. Any players not on the roster will be ejected from the game.  

  7. If teams have similar jersey colors the HOME team will be asked to change. If the HOME team only has 1 set of jerseys and VISITOR has 2, the VISITOR team will change jerseys.  

  8. Game sheets will be available at the Tournament Office 15-30 minutes prior to the games. Scores will NOT be entered for either team until the game sheet is returned. 

  9. The Tournament will provide all officials for games.  

  10. All decisions of the Official will be final on the floor. Any protest shall be submitted to the OIC, and the decision of the Discipline and Appeals Committee will be final. 
    The appeal must be made and must be received no later than 30 minutes after the conclusion of the game. If game conclusion time is missing from the game sheet the scheduled game time conclusion shall be used.  

  11. All match, game or gross misconducts will be referred to the Discipline and Appeals Committee. The decision of the committee will be final. Any resulting suspension(s) must be served in the subsequent game(s). Any team failing to do so will forfeit all points earned when playing with a suspended player. All suspensions will follow ALA Regulations. 

  12. A player receiving a fighting major will be subject to disciplinary action by the tournament Discipline and Appeals Committee and may result in expulsion from the remainder of the Tournament.  

  13. Abuse towards officials will NOT be permitted and may result in players, parents, coaches, or spectators being asked to leave the tournament. 

  14. Teams will NOT be allowed into dressing rooms until 30 mins prior to their game NO EXCEPTIONS. Dressing rooms are expected to be left in a clean and acceptable manner after each game. Teams will be responsible for any damages done to the facility by that team.  Bags must be removed from the dressing room between games.  

  15. Each team is responsible for the conduct of its players, coaches, and fans. Teams will be held responsible for any damages to the facility, dressing rooms, and/or playing surfaces. Teams may be ejected with no refund from the Tournament at the discretion of the tournament Discipline and Appeals Committee.  

  16. HAVE FUN! This is the most important rule of all. We are dedicated to promoting the growth of lacrosse and the continued success of the game. 

   

GAME STRUCTURE  

Each game is worth a total of 5 points: 

Final Score: Win = 2 points, Tie = 1 point, Loss = 0 points 

Each Period Score: Win = 1 point, Tie = ½ point, Loss = 0 points 

 

  • "Delay of the game" may be assessed to the team that is not ready to play and 1 point will be deducted from the game point total. If both teams are not ready, then both will be deducted 1 point.  

 

  • Games will consist of five (5) minute warm up

   Three (3) 12-minute run time periods, with the last 2 minutes of the 3rd period stop time. 

   Two (2) minute break between periods

   with a new game starting every fifty (50) minutes  

   The final two (2) games will be as follows:                                                                                                 

   Three (3) 15-minute run time periods with the last 2 minutes of the 3rd period stop time.                           

   2-time outs per game, but not in the same period. 

 

  • Overtime will take place in Medal games only.  In Overtime, there will be 5-five-minute sudden death run time periods with 1-minute breaks between periods.  The first team to score will win. Teams will not switch ends from the end of regulation into overtime or between overtime periods.                             Teams will be allowed one (1) more time out in the overtime periods.

 

  • Tie Breaker: 

In the event of a tie in point standings in a competition, final standings shall be determined as follows: If two teams are tied, and the teams have played each other, then the team with the higher number of points in the game or games between the two teams advances. If a tie still exists, the goal average formula listed below will be used. 

 

If three or more teams are tied, and if one team has defeated the other teams with which it is tied after round robin play, that team shall advance.  Otherwise, GOAL AVERAGE FORMULA: Only the goals scored in games between the tied teams are used in the goal average formula for tie-breaking. The team with the highest ratio advances. 

 

Otherwise, GOALS AVERAGE FORMULA: Using goals for and against in all games played by the tied 

teams. GOALS FOR ÷ (GOALS FOR + GOALS AGAINST).  The formula is applied once to rank all tied teams. If a tie still exists, the team with the fewest penalty minutes based on all games played will advance. 

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